facilitator pathway

Learn to
Facilitate.

The game is only as good as the person holding it. We're looking for the people who want to hold it well.

why this matters

The Judgement Game doesn't work without a container. And the container doesn't hold without a facilitator who understands what they're doing — not just the rules, but the intention behind them. A room with a poor facilitator is a room where people get activated and nothing transforms. A room with a skilled one is where something shifts.

Becoming a facilitator is also how this game spreads. Not through a website. Through people who've played it, believe in it, and have the relationships to bring others into the room.

A skilled facilitator is the difference between activation and transformation.

what you'll need to understand

The game is built on three axioms. As a player, you hold them for yourself. As a facilitator, you hold them for everyone in the room.

I

Self-Sovereignty

As you move towards the confrontation of giving and receiving judgements, you build the capacity to trust yourself and others. You show yourself that you can be with a high amount of sensation and still choose to hold yourself. Confrontation is not danger when couched in intention and love — it is a portal to greater authenticity. A facilitator who knows this in their body can hold the room through it.

II

Wholeness

A facilitator must trust the innate wholeness of everyone in the room. The biggest mistake is managing discomfort instead of holding space through it. When someone gets triggered, the instinct is to soften, explain, rescue, or redirect. Don't. Your grounded presence is the intervention. When people are held as whole, tension becomes workable instead of a liability.

III

Feeling

As players are invited to feel more, the need to fix, defend, and avoid can arise. When it does, gently bring players back to the game. The feelings that come up when we give and receive judgements are the reason we are playing — not a problem to be managed. Your job is to keep the container intact long enough for that to become obvious.

Read the full axioms →

upcoming

Online · Zoom

Fall 2026 · Date TBD

Facilitator Briefing

An open Q&A for anyone curious about facilitating The Judgement Game. Come with questions. Hear from people who've held the game. Get a sense of whether this path is right for you.

  • Free to attend
  • No prior experience required
  • Link sent to registered participants
Register interest →

In Person

Winter 2026 · Date TBD

Facilitator Training

A full-day immersive training. You'll play the game as a participant, then hold it as a facilitator. Small cohort. Designed to give you everything you need to run it for others with confidence.

  • Full day format
  • Small cohort — limited seats
  • Location to be announced
Express interest →

what training covers

Training includes direct experience of playing the game as a participant — before you're ever asked to hold it for others. You can't facilitate what you haven't felt.

The philosophy

Why the game is structured the way it is. The axioms, the consent framework, and what makes this different from other group experiences.

Holding silence

The facilitator's primary job is not to speak. Training covers when to let things land, when to hold space, and when — rarely — to intervene.

Reading the room

Distinguishing discomfort that's working from distress that needs attention. Staying unattached to outcomes while remaining fully present.

Running the mechanics

Timers, bowls, scoring, the closing circle. All the practical logistics that keep the container intact so the game can do its work.

materials

Rules & reference

How to Play

The complete guide. Share with players before game night and use as your reference on the night.

Read the guide →

Before the game

Consent Form

The eight-point consent agreement. Share at least 24 hours in advance. Read aloud before writing begins.

View consent form →

Printable materials

Judgement Cards

Blank cards for home printing. One sheet per player plus a spare. Heavier card stock recommended.

Print cards →

Post-game

Integration Guide

What to do in the 48 hours after. Questions and journal prompts for players still sitting with something.

Integration guide →

register interest

Register your interest in an upcoming event.

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